There are three relevant messages in this common event, and there, it is passed as a parameter to a call to common event 101. “Cannot remove equipment” when selecting equipment that cannot be removed: Found in common event 109 X装備欄_選択実行. They are found right below the comment that reads, 最後に「装備を外す」を追加 It is all the way on the bottom, and they use variables from another database. This free save editor can make a troublesome game easier to win by helping you change some quantities (like amount of gold, items etc.). Its just a sprite which moves with the player as event. Worked the last day on a elevator system for the spaceship tileset. “Remove equipment” selection on the equipment screen: Found in common event 112 X装備一覧算出. Managed to code a custom level-up bonus system - stat boosts of the players choice. It is halfway down the page, it uses the variable CSelf6, and is found below the comment that reads, セーブデータが存在しない場合は「データがありません」 “No data” for empty save slots: Found in common event 94: Xセーブ・ロード画面描画. Save Editor: RPGMaker rvdata2 rpgsave rxdata Renpy UnrealEngine Wolf Unity save dat sav rsv qsp other files. Home Update Log Frequently Asked Questions. Features: gold, parameters, items, weapons, armors, variables. Should be RPG Maker VX Ace save file like 'Save5.rvdata2'. New Plugin Command: Enable/Disable Auto Save during play. Save Common Event now only applies to when manually saving Split onSave Common Event into three for different save types. The one exception (and this makes it quite difficult to find), is the “システム設定” on the top, which simply uses the variable CSelf21, and is found a little below the ウィンドウ comment. Its a tool that lets you edit the contents of a save game of your choosing. New Parameter: Auto Save Common Event New Parameter: Quick Save Common Event. Though if it would help, here is a link to. Im including gifs for reference so that people dont have to go and track down the editor and look at it themselves. All except one of the texts are easy to locate because they use the variable CSelf6 and for the explanations, use the variable CSelf5. I would like to request plugins for RPG Maker MV that replicate the default battle and menu screens of Wolf RPG Editor. “System config” screen: All messages are found in common event 95: Xシステム画面描画. I will also be using this post as a reference for any future Wolf RPG Editor games I translate. Notes to self concerning Wolf RPG Editor: Hard to find textsĪfter spending hours trying to find certain system messages to translate, I finally found them all.
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